The Mask of Orcus

Well it is called "Dungeons and Dragons" for a reason...

As the heroes descend into the keep they notice that they are not alone and hilarity ensues when Nogu falls into a pit with a veritable swarm of rats. He then proceeds to tame the rats and then send them after the goblins.

After some maiming, killing, and general destruction of public property the party heads deeper into the keep. One hero in particular breaks RPG cardinal rule number, which we all know is “never split the party”, and decides to go off on his own exploring. This is the point where the other party members decide on nicknaming their companion “Le Douche.” Unfortunately the name sticks. The rest of the party finds some runes on the floor and they are able to discern that the runes are infact part of a trap. Nogu gets lucky and doesn’t run into any trouble but after the part meets back up they blow through quite a few undead with some well placed radiant damage and a massive amount of fire. I think the words “And that is how Mages do it” brought the party close to blows but they tenuously patched things up and decided to move on.

With their egos’ significantly inflated because of a well placed flaming hands spell by Sonnilion during a run in with some skeletons they find a pair of altars that appear to be for the purpose of worshiping Bahamut. With some rooting around they party stumbles upon a secret compartment in an altar. They find a few small silver dragon statues and pocket them while deciding what to do next.

Kobolds stole your what?

So this adventure begins pretty much exactly like all other adventures. A group of heroes comes together for a common cause in order to defeat a great evil…

What do you have when you’ve got a Eladrin Wizard, a Dragonborn Fighter, a Halfling Rogue, A Half-Elf Ranger, a Dwarven Cleric, a Human Barbarian, and a Tiefling Warlord. Well, to be honest you have a hell of a mess. But regardless of this mess that’s how the adventure begins.

This enormous party of adventurers comes together in the town of Winterhaven for various reasons. One comes to seek his missing mentor, one comes to investigate a death cult, still another comes at the request of an old friend seeking the secrets of a hidden keep. Most just come seeking riches, fame, and glory.

When the party arrives in the town it is quite obvious that something is amiss. There are kobold raiders, a dragon burial site, and an old keep up in the mountains that each need to be investigated. In the process they lose a couple members(not by dying) and gain a few as well. By the time they reach the keep the party consists of Matrim Silverscale, a dragonborn fighter; Sonnilion, an eladrin War Wizard; Nogu Krusk, a half-orc Beast Master Ranger; and Redgar Darksbane, a human barbarian.

They descend into the keep with knowledge gained from their encounter with kobolds a plenty and a very large goblin called Irontooth, who was quite crotchety. The adventurers know that Kalarel, the Scion of Orcus and leader of the death cult, is performing dark rites with the purpose of opening the rift between their world and the Shadowfell.


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